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1 | Ctrl+Left Arrow | Go to Previous screen |
2 | Ctrl+Right Arrow | Go to Next screen |
3 | Ctrl+Up Arrow | Maximize Window |
4 | Ctrl+Down Arrow | Return to Previous Window Size |
5 | Shift+F4 | Data View |
6 | Shift+F5 | 3D Window |
7 | Shift+F6 | IPO Window |
8 | Shift+F7 | Buttons Window |
9 | Shift+F8 | Sequence Window |
10 | Shift+F9 | Outliner Window |
11 | Shift+F10 | Image Window |
12 | Shift+F11 | Text Window |
13 | Shift+F12 | Action Window |
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1 | Tab | Start / Stop Edit Mode |
2 | Ctrl+Tab | Switches between Vertex Select, Edge Select and Face Select Modes |
3 | A | Select / Unselect all |
4 | B | Select Circle |
5 | Ctrl+H | Bring Up Options Menu for it |
6 | N | Number Panel |
7 | O | Switch in / out of Proportional Editing |
8 | Shift+O | Toggle between smooth and sharp proportional editing |
9 | P | Seperate |
10 | Ctrl+P | Make Vertex Parent |
11 | Ctrl+S | Shear |
12 | U | Undo |
13 | W | Special Popup Menu |
14 | Shift+W | Wrap |
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1 | Ctrl + Click | Lasso select |
2 | Esc | Cancel Blender Functions |
3 | Spacebar | Open Toolbox |
4 | Tab | Start / Quit Editmode |
5 | Shift+F1 | Append parts of other files |
6 | Shift+F2 | Export Scene as DFX file |
7 | F1 | Load Blender File |
8 | F2 | Write Blender File |
9 | F3 | Writes A picture |
10 | F4 | Display Logic Context |
11 | F5 | Display Shading Context |
12 | F6 | Display Shading Context and Texture Sub-Context |
13 | F7 | Display Object Context |
14 | F8 | Display Shading Context and Word Sub-Context |
15 | F9 | Display Editing Context |
16 | F10 | Display Scene Context |
17 | F11 | Hide / Show Render Window |
18 | F12 | Start Rendering From Active Camera |
19 | Ctrl+F3 | Save A Screendump of Active Window |
20 | Ctrl+Shift+F3 | Save A Screendump of Whole Blender Screen |
21 | Left Arrow | Go to Previous Frame |
22 | Right Arrow | Go to Next Frame |
23 | Up Arrow | Go Forward 10 Frame |
24 | Down Arrow | Go Backward 10 Frame |
25 | Shift+Left Arrow | Go to First Frame |
26 | Shift+Right Arrow | Go to Last Frame |
27 | Alt+A | Change current blender window to animation playback mode |
28 | Alt+Shift+A | Current window and 3D window go to animation playback mode |
29 | I | Insert key menu |
30 | J | Toggle the Render Buffers |
31 | Ctrl+O | Open the last saved file |
32 | Q | Quit Blender |
33 | Alt+Ctrl+T | Timer menu |
34 | Ctrl+U | Save user defaults |
35 | Ctrl+W | Write file |
36 | Alt+W | Write videoscape file |
37 | Ctrl+X | Erase All |
38 | Ctrl+Z | Undo |
39 | Ctrl+Y | Redo |
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1 | Home | All objects are displayed in centre |
2 | PgUp | Select next object key |
3 | PgDn | Select previous objectt key |
4 | Shift+PgUp | Add to selection the next object key |
5 | Shift+PgDn | Add to selection the previous object key |
6 | Tab | Start / Stop edit mode |
7 | A | Select All |
8 | Ctrl+A | Apply size and rotation |
9 | Shift+A | Add menu |
10 | B | Select Border |
11 | Shift+B | Render Border |
12 | C | Central View |
13 | Alt+C | Convert Menu |
14 | Ctrl+C | Copy Menu |
15 | Shift+C | Center zero View |
16 | D | Central View |
17 | Shift+D | Add Duplicate |
18 | Alt+D | Add linked Duplicate |
19 | Ctrl+D | Draw image as Wire |
20 | Alt+E | Start / Stop edit mode |
21 | F | Toggle face select Mode On / Off |
19 | Ctrl+F | Sort Faces |
21 | G | Grab Mode |
22 | Alt+G | Clears translation |
23 | Shift+G | Group Selection |
24 | I | Insert object key |
25 | Ctrl+J | Join object |
26 | K | Show Keys |
27 | Shift+K | Enable transformation of entire animation system |
28 | L | Make selected object local |
29 | Ctrl+L | Link Selected |
30 | Shift+L | Select Linked |
29 | Ctrl+M | Mirror Menu |
30 | N | Number panel |
31 | Alt+O | Clear origin |
32 | Shift+O | Toggle SubSurf On/Off |
33 | Ctrl+P | Make selected object the child of active object |
34 | R | Rotate Mode |
35 | Alt+R | Clear Rotation |
36 | S | Size Mode |
37 | Alt+S | Clear Size |
38 | Shift+S | Snap Menu |
39 | T | Texture Space Mode |
40 | Ctrl+T | Make selcted object track active object |
41 | Alt+T | Clear Old Style Track |
42 | U | Make object single user |
43 | Ctrl+L | A Popup with user choices |
44 | V | Swithces in / out of vertex Mode |
45 | Alt+V | Object image aspect |
46 | W | Open Object Booleans Menu |
47 | X | Delete selected object |
48 | Z | Toogle solid Mode On / Off |
49 | Shift+Z | Toggle shaded Mode On / Off |
50 | Alt+Z | Toggle Textured Mode On / Off |
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1 | Ctrl+Alt+Right Click | Edge Select |
2 | C | Toggle curve cyclic mode On / Off |
3 | E | Extrude selected |
4 | F | Make edge / face |
5 | Shift+F | Fill Selected |
6 | Alt+F | Beauty Fill |
7 | Ctrl+F | Flip Faced |
8 | K | Knife Tool Menu |
9 | L | Select Linked |
10 | M | Mirror |
11 | U | Make Undo |
12 | Shift+U | Redo |
13 | W | Special Menu |
14 | X | Erase Selected |
15 | Y | Split |
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1 | C | Set Cyclic Curve On / Off |
2 | E | Extrude Curve |
3 | F | Add segment |
4 | H | Toggle Handle Align / Free |
5 | L | Select Linked |
6 | M | Mirror |
7 | T | Titke Mode |
8 | V | Vector Handle |
9 | X | Erase selcted |
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1 | M | Mirror |
2 | Shift+R | Select Row |
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1 | Alt+Click | Select edge loop |
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1 | Shift+K | All Vertex colors are erased |
2 | U | Undo |
3 | W | Shared Vertexcol |
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1 | E | LSCM Unwrapping |
2 | P | Pin Selected Vertices |
3 | Alt+P | UnPin Selected Vertices |
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1 | Alt+Click | Select Face loop |
2 | Tab | Switches to EditMode |
3 | L | Select Linked UVs |
4 | R | Rate UV Coordinates |
5 | U | Call UV Calculation |
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1 | Right Arrow | Move Text Cursor 1 Position Forward |
1 | Shift+Right Arrow | Move Text Cursor to End of Line |
3 | Left Arrow | Move Text Cursor 1 Position Backward |
4 | Shift+Left Arrow | Move Text Cursor to Start of Line |
5 | Down Arrow | Move Text Cursor 1 Line Forward |
6 | Shift+Down Arrow | Move Text Cursor to End of Line |
7 | Down Arrow | Move Text Cursor 1 Line Back |
8 | Alt+U | Reload Original data |
9 | Alt+V | Paste Text |